Stefan

Game Development Hire me now!Portfolio

Skills

C++

8/10

C#

8/10

Objective-C

7/10

Web Based

9/10

Photoshop

6/10

Java

8/10

Artificial Intelligence

7/10

Linux

8/10

About

  • About

    Hi, my name is Stefan Bijen and I’m a game programmer.

    I’m 26 years old and graduated in game engineering from the Saxion University in Enschede, The Netherlands.

    The study taught me a lot of aspects of game development with courses on for example writing game designs, game stories,
    unit testing and game production, but the main part of this study specialized on game/engine programming.

    For that I got courses on maths, game programming, graphics programming, physics, artificial intelligence, networking, and a lot more.
    I’ve got also my own media company called codeship.

  • Ray Tracing

    C++

  • Aiki

    C++

  • Multiplayer Tetris

    C++

  • C++ Examples

    C++, Shaders

  • Santa Smash

    C++, OpenGL

  • Multiplayer Space Invaders

    Html5, Nodejs

  • Game Engine XNA

    Xna, C#

  • Snow Shader

    Unity, Shader

  • Need For Sheep

    Unity

  • Global Game Jam 2014

    GML

  • Summer Game Dev 2013

    Unity

  • Monte-Carlo Tree Search Poker

    C++

  • Genetic Algorithm

    AS3

  • Movie Shark

    C++, Python

  • Jack Lock

    Java

  • Logistic Regression

    Php

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Email: stefan@codeship.net

Phone: +31 (0)6 52 603 651

Website: http://www.codeship.net

KvK: 51569779